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HUSSIN KHAN (UAI)
Malaysia
Приєднався 16 вер 2011
As an Unreal Authorized Instructor with over 13 years of experience in the VFX and Animation industry, Hussin Khan has established a reputation for excellence in teaching and delivering high-quality visual effects and animation. Hussin has trained countless students and professionals over the years, helping them to develop the skills they need to bring their creative visions to life. Hussin is passionate about staying up-to-date with the latest tools and techniques in the industry, and is committed to sharing that knowledge with others. When not teaching, Hussin can often be found working on his own creative projects, pushing the boundaries of what's possible in VFX and Animation. Hussin also holds a Private Pilot License.
Unreal Engine 5 Motion Design "Breaking News" Flying Logo - full tutorial coming soon!
Another upcoming Motion Design tutorial using Unreal Engine 5.4...stay tuned for the full totorial.
Don't forget to like, comment, and subscribe for more tips and tricks! 👍🔔
If you find this video inspirational and useful, kindly click the LIKE button and SUBSCRIBE to the channel. Thank you!
☕ Buy Me A Coffee: www.buymeacoffee.com/hussinkhan
===My Book===
Check out my book "Virtual Filmmaking with Unreal Engine 5" - A step-by-step guide to creating a complete animated short film" now available on Amazon packt.link/kTdlP
Discover the power of storytelling with Unreal Engine 5's real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more
===Key Features===
• Harness Unreal Engine's real-time technology to create limitless, high-fidelity content
• Generate and animate near-photorealistic actors using the innovative MetaHuman technology
• Build expansive worlds with Nanite and Lumen Global Illumination and Reflections technology
• Purchase of the print or Kindle book includes a free PDF eBook
===What you will learn===
• Grasp the principles of photography and the art of storytelling
• Collect references and create storyboards
• Discover Unreal Engine's hidden features and useful keyboard shortcuts
• Explore the capabilities of Quixel Megascans, Lumen, Nanite, and MetaHumans
• Adopt cinematic techniques to achieve professional-looking shots
• Creatively apply Lumen Global Illumination and Reflections techniques
• Use multiple virtual cameras and apply post-production techniques
• Implement best practices for optimization, post processing, and rendering
===Follow me on social media===
ARTSTATION: www.artstation.com/hussin_khan
UA-cam: ua-cam.com/users/HussinKhan
TWITTER: hu55in
INSTAGRAM: hussinkhan
LINKEDIN: www.linkedin.com/in/hussinkhan
DISCORD: discord.gg/KkApgMcB2c
#unrealengine5 #twinmotion #motiongraphicsdesigner #motiondesign #3danimation #virtualproduction #cgi #visualeffects #ue5 #graphicdesign #3dmodeling #animationtutorial #digitalart #creativeworkflow #gamedesign #virtualreality #arvr #filmproduction #techart #designtips #motiondesign #motiondesigning #motiongraphics #davinciresolve19 #davinciresolve #davincistudio #hussinkhan #efxcoacademy #malaysia
Don't forget to like, comment, and subscribe for more tips and tricks! 👍🔔
If you find this video inspirational and useful, kindly click the LIKE button and SUBSCRIBE to the channel. Thank you!
☕ Buy Me A Coffee: www.buymeacoffee.com/hussinkhan
===My Book===
Check out my book "Virtual Filmmaking with Unreal Engine 5" - A step-by-step guide to creating a complete animated short film" now available on Amazon packt.link/kTdlP
Discover the power of storytelling with Unreal Engine 5's real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more
===Key Features===
• Harness Unreal Engine's real-time technology to create limitless, high-fidelity content
• Generate and animate near-photorealistic actors using the innovative MetaHuman technology
• Build expansive worlds with Nanite and Lumen Global Illumination and Reflections technology
• Purchase of the print or Kindle book includes a free PDF eBook
===What you will learn===
• Grasp the principles of photography and the art of storytelling
• Collect references and create storyboards
• Discover Unreal Engine's hidden features and useful keyboard shortcuts
• Explore the capabilities of Quixel Megascans, Lumen, Nanite, and MetaHumans
• Adopt cinematic techniques to achieve professional-looking shots
• Creatively apply Lumen Global Illumination and Reflections techniques
• Use multiple virtual cameras and apply post-production techniques
• Implement best practices for optimization, post processing, and rendering
===Follow me on social media===
ARTSTATION: www.artstation.com/hussin_khan
UA-cam: ua-cam.com/users/HussinKhan
TWITTER: hu55in
INSTAGRAM: hussinkhan
LINKEDIN: www.linkedin.com/in/hussinkhan
DISCORD: discord.gg/KkApgMcB2c
#unrealengine5 #twinmotion #motiongraphicsdesigner #motiondesign #3danimation #virtualproduction #cgi #visualeffects #ue5 #graphicdesign #3dmodeling #animationtutorial #digitalart #creativeworkflow #gamedesign #virtualreality #arvr #filmproduction #techart #designtips #motiondesign #motiondesigning #motiongraphics #davinciresolve19 #davinciresolve #davincistudio #hussinkhan #efxcoacademy #malaysia
Переглядів: 174
Відео
Unreal Engine 5.4 Motion Design ~ Product Reveal (Full Tutorial)
Переглядів 6 тис.День тому
Welcome to my latest tutorial! 🚀 Today, I'm diving into another exciting new motion design features in Unreal Engine 5.4. 🎨 Whether you're a seasoned motion graphic artist or currently using Cinema 4D and/or Adobe After Effects, this video is for you! We'll explore how Unreal Engine 5.4 can elevate your motion graphics projects to the next level. 🌟 Let's get started and unleash your creativity ...
Unreal Engine 5.4 Motion Design ~ Product Reveal
Переглядів 54321 день тому
Full tutorial here: ua-cam.com/video/OuUKGFJ2VRo/v-deo.html I created this product reveal motion title in Unreal Engine 5.4 using the Motion Design feature. I'll make a full tutorial soon. Stay tuned! If you find this video inspirational and useful, kindly click the LIKE button. Thank you! ☕ Buy Me A Coffee: www.buymeacoffee.com/hussinkhan About My Book Check out my book "Virtual Filmmaking wit...
Unreal Engine 5.4 Motion Design ~ Bloom (Full Tutorial)
Переглядів 13 тис.28 днів тому
This is a full Motion Design tutorial created using Unreal Engine 5.4 and Davinci Resolve. Inspired by Antonio Juan (@AntonioJuan ) If you find this video inspirational and useful, kindly click the LIKE button. Thank you! ☕ Buy Me A Coffee: www.buymeacoffee.com/hussinkhan My Book Check out my book "Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated sho...
Work faster in Unreal Engine 5 ~ Tips, Tricks and Techniques (Part 5)
Переглядів 511Місяць тому
Welcome to my video series designed to boost your speed and productivity as an Unreal Engine user. Although these tips and tricks may seem straightforward, they can significantly save you time. If you find any of them helpful, please consider hitting the like button, and if you want more content, don’t forget to subscribe to the channel. Thank you! This tutorial was created using Unreal Engine ...
Work faster in Unreal Engine 5 ~ Tips, Tricks and Techniques (Part 4)
Переглядів 329Місяць тому
Welcome to my video series designed to boost your speed and productivity as an Unreal Engine user. Although these tips and tricks may seem straightforward, they can significantly save you time. If you find any of them helpful, please consider hitting the like button, and if you want more content, don’t forget to subscribe to the channel. Thank you! This tutorial was created using Unreal Engine ...
Work faster in Unreal Engine 5 ~ Tips, Tricks and Techniques (Part 3)
Переглядів 318Місяць тому
Welcome to my video series designed to boost your speed and productivity as an Unreal Engine user. Although these tips and tricks may seem straightforward, they can significantly save you time. If you find any of them helpful, please consider hitting the like button, and if you want more content, don’t forget to subscribe to the channel. Thank you! This tutorial was created using Unreal Engine ...
Work faster in Unreal Engine 5 ~ Tips, Tricks and Techniques (Part 2)
Переглядів 619Місяць тому
Welcome to my video series designed to boost your speed and productivity as an Unreal Engine user. Although these tips and tricks may seem straightforward, they can significantly save you time. If you find any of them helpful, please consider hitting the like button, and if you want more content, don’t forget to subscribe to the channel. Thank you! This tutorial was created using Unreal Engine ...
Work faster in Unreal Engine 5 ~ Tips, Tricks and Techniques (Part 1)
Переглядів 1,4 тис.Місяць тому
Welcome to my video series designed to boost your speed and productivity as an Unreal Engine user. Although these tips and tricks may seem straightforward, they can significantly save you time. If you find any of them helpful, please consider hitting the like button, and if you want more content, don’t forget to subscribe to the channel. Thank you! This tutorial was created using Unreal Engine ...
Unreal Engine 5.4 Motion Design ~ Logo Reveal
Переглядів 4402 місяці тому
This animation was created using the new Motion Design plugin in Unreal Engine 5.4 (preview) and was inspired by Pixel Prof (www.youtube.com/@PixelProf) My Book Check out my book "Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film" now available on Amazon packt.link/kTdlP Discover the power of storytelling with Unreal Engine 5's real-time te...
Unreal Engine 5.4 Motion Design ~ Bloom
Переглядів 10 тис.2 місяці тому
This animation was created using the new Motion Design plugin in Unreal Engine 5.4 (preview) and was inspired by Antonio Juan ua-cam.com/users/antoniojuan Full tutorial here: ua-cam.com/video/PockIRyLL94/v-deo.html ☕ Buy Me A Coffee: www.buymeacoffee.com/hussinkhan My Book Check out my book "Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film...
3D Community Challenge | Eternal Ascent | Hussin Khan | Unreal Engine 5
Переглядів 2083 місяці тому
This is my submission for @pwnisher Eternal Ascent 3D Community Challenge 2024. Check out my book "Virtual Filmmaking in Unreal Engine 5" now available on Amazon packt.link/kTdlP Follow me on social media: ARTSTATION: www.artstation.com/hussin_khan UA-cam: ua-cam.com/users/HussinKhan TWITTER: hu55in INSTAGRAM: hussinkhan LINKEDIN: www.linkedin.com/in/hussinkhan IMDB: w...
Creating Rain Drip Effect using Ultra Dynamic Sky in Unreal Engine 5 (with Audio)
Переглядів 2304 місяці тому
Creating Rain Drip Effect using Ultra Dynamic Sky in Unreal Engine 5 (with Audio) This part 2 of the rain in Australia project. Rain created using Ultra Dynamic Sky with drip spline. Rendered using Unreal Engine 5.3 with Lumen. Color correction and sound fx done in DaVinci Resolve. 📌 Buy Me A Coffee: www.buymeacoffee.com/hussinkhan My Book Check out my book "Virtual Filmmaking with Unreal Engin...
Creating Rain Drip Effect using Ultra Dynamic Sky in Unreal Engine 5
Переглядів 4444 місяці тому
Creating Rain Drip Effect using Ultra Dynamic Sky in Unreal Engine 5 Using the Ultra Dynamic Sky (UDS) to create rainy and wet weather in Rural Australia pack. Thanks to @magnetvfx FX for the in-depth tutorial. www.unrealengine.com/marketplace/en-US/product/rural-australia Check out my book "Virtual Filmmaking in Unreal Engine 5" now available on Amazon packt.link/kTdlP Follow me on social medi...
My submission for “ROKOKO TV” Intergalactic Animation Challenge, February 2024
Переглядів 19 тис.4 місяці тому
Made this 7-second video entirely in Unreal Engine 5 using Rokoko Mocap and assets from Sketchfab. My comedic approach to Ultraman fighting with Urutora Kaijū My Book Check out my book "Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film" now available on Amazon packt.link/kTdlP Discover the power of storytelling with Unreal Engine 5's real-t...
Unreal Fellowship Animation (EMEA) ~ Feed The Dragon
Переглядів 7744 місяці тому
Unreal Fellowship Animation (EMEA) ~ Feed The Dragon
3Dconnexion SpaceMouse Pro Wireless Testimonial
Переглядів 1377 місяців тому
3Dconnexion SpaceMouse Pro Wireless Testimonial
EPIC Animation Bootcamp 2023 ~ Selfless by Hussin Khan
Переглядів 847 місяців тому
EPIC Animation Bootcamp 2023 ~ Selfless by Hussin Khan
The Mandalorian Razor Crest landing sequence created in Unreal Engine 5
Переглядів 822Рік тому
The Mandalorian Razor Crest landing sequence created in Unreal Engine 5
Getting To Know Adobe After Effects by Hussin Khan (ACI) - Part 2, TRAPS!
Переглядів 333 роки тому
Getting To Know Adobe After Effects by Hussin Khan (ACI) - Part 2, TRAPS!
5 Best Practises for VFX Artist by Hussin Khan
Переглядів 1013 роки тому
5 Best Practises for VFX Artist by Hussin Khan
Getting To Know Adobe After Effects by Hussin Khan (ACI) - Part 1, The AE Workflow
Переглядів 593 роки тому
Getting To Know Adobe After Effects by Hussin Khan (ACI) - Part 1, The AE Workflow
SAE EXTRA: A VFX ARTIST'S JOURNEY WITH HUSSIN KHAN
Переглядів 974 роки тому
SAE EXTRA: A VFX ARTIST'S JOURNEY WITH HUSSIN KHAN
Create Countdown Timers For Your Live Webinars in Adobe After Effects
Переглядів 1184 роки тому
Create Countdown Timers For Your Live Webinars in Adobe After Effects
THE FUTURE OF CREATIVE WORK - Hussin Khan
Переглядів 834 роки тому
THE FUTURE OF CREATIVE WORK - Hussin Khan
AFTER EFFECTS TO NUKE LIVE WEBINAR - PART 1
Переглядів 895 років тому
AFTER EFFECTS TO NUKE LIVE WEBINAR - PART 1
PRODUCING VISUAL EFFECTS by HaZ Dulull, Day 1 Part 2
Переглядів 1285 років тому
PRODUCING VISUAL EFFECTS by HaZ Dulull, Day 1 Part 2
PRODUCING VISUAL EFFECTS by HaZ Dulull, Day 1 Part 1
Переглядів 1665 років тому
PRODUCING VISUAL EFFECTS by HaZ Dulull, Day 1 Part 1
это саннина
It cool!👍💪🫶🏻
Thank you!
I'd like to do the breaking news fish from sponge Bob way more
lovely
Thank you so much ...
You're welcome!
wow, nice work!!!🔥🔥
Thank you
amazing cotent bro, thanks so much.
Thanks!
Ok i use C4D redshift but this looks 10000x fsster. Might actually have to look into UE
Pls do 🙂
Hello Sir this really Helpful tutorial with great explanation, waiting for more knowledge to gain from you, Sir i want know how to put 2 different set of flower color in logo (like upper half different color flower and lower half of logo with other color flowers), can you help us
Thank you Sanket! You can, download a different flower from Quixel then add into the cloner, lower the diff flower a bit if you need to. Good luck!
great tut! looking forward to seeing more on this new feature!
Thank you Mark!
Amazing content! I created a version of my own and I learned a lot about how to work with Unreal. I love it because it renders so fast!
Well done! UE is amazing!
Hi. at 16:05 your white box next to the noise turns into a noise aswell? when i add alpha level mine goes black and i cant see any adjustments?
I added the noise texture to the material stage (left) and added an Alpha Level fx to the same material stage. You'll have 2 fx, UV Panner and Alpha Level fx on it.
This looks very interesting. I’m stuck right at the start - I have no Create Defaults button, and I can find literally zero about it on Google. Is this something custom you’ve created?
Enable the Motion design plugin and go into the Motion design mode. Ensure it’s UE 5.4
Oh great :)
Really nice work! I especially like the Background, will definitely trying something like that myself. And the 2D type integration demonstrates the new motion design possibilities very well.
Thank you! Pls share your work once done
Thanks so much great stuff as all ways. I'm trying to export from twinmotion, but getting this message Please Select Root folder of your Unreal Engine project to export your scene.
You need to specify the project folder your are exporting it to. Like I did in the video. Make a new UE project and in twinmotion browse to the project folder. Hope this helps.
@@HussinKhan i went one folder back to what Hussin suggests and it worked for me
Great again. Thanks!!!
You're welcome!
Amazing tutorial. Thanks you
Glad you liked it!
There is no RotationMin or RotationMax. I'm on 5.4.1, they must have removed it or renamed it. EDIT - nevermind, I was met with a load of other problems too (ie, "The object bound to this track is missing"). Looks like UE's motion design capabilities isn't ready yet. Back to C4D I go...
Hi, the Cloner Rotation Min/Max is under the Range section. Yes the MD is still experimental, will probably improve with time.
Great tutorial. Can you tell a bit about shadow catcher plane like how did you make the shadows soft/feather as mine are hard. Much appreciated 🔥
This is a very good question. I did not cover that in my video. Since the light is coming from the Directional light, you can use the Source Angle and/or Source Soft Angle to soften the shadow. Let me know how it goes? Good luck!!
@@HussinKhan Loved it! Thank you very much :)
yhanx for this tutorial, helps me a lot, but i m wondering if it's possible to clone animated geometry and drive the frame index of the clones animation with a effector?
Hi, I don't really understand the questions. What are you trying to achieve?
@@HussinKhan Thank you for the reply :-) i have a animation of umbrella opening, i exported the animation to ue5.4 (alembic file or a fbx with a 'vertex animation texture' (VAT)). now i want to make a array of umbrella's where the position of a effector controls the animation of the umbrella's so that the umbrellas closest to the effector are open, and gradually close based on how far they are from the effector.
im happy to provide some assets if you want to experiment
@@pantov that is a very interesting idea. I'm thinking of using 2 effectors, one to open/close the umbrella the other as a proximity effector, but I'm not sure if it will work. Need to give this some thoughts. 🤔
@@HussinKhan cool! lemme know if i can help, i use 3dsmax, more than happy to set something up to test with. i made similar setups in 3dsmax, i simply link the 'animation offset parameter' (frame index) in the 'pointcache-modifier' in the mesh object's modifier-stack to a distanceToObject-Value, and convert float to int. but i got idea how to in ue5 :-)
Hi, great tutorial, thanks!! Keep having one issue, when rendering cam2 it looks to go on endlessly, far beyond the number of frames to render. it has someting to do with time dillitation, even with file name format {sequence_name}.{frame_number_rel}. everything else works fine.
I think it’s a bug of some sort, I have the same issue sometimes. Just let it run. Another thing you can do is lessen the MRQ spatial count. Experiment with that. Hopefully Epic will sort this out in the next update.
@@HussinKhan lowering spatial count helps! thanks again!
Thank you So much
You're most welcome
The video is amazing!! But I have a question about the logo. Can we use our own logo instead of the Unreal logo? If so, what file formats are accepted? How do I convert my logo and add it to the project?
Hi, yes you can. Make a black and white PNG logo and drag into the content browser. Good luck!
@@HussinKhan Does the logo need to be white for the height and black for nothing? or can it also be the other way around? and does it also work with illustrator files or just png?
@@buzzwhitebeardyes for this example it had to be b/w. For a reverse effect it can be the other way around. UE only recognises raster files when importing so png is probably the best here coz it comes with an alpha channel but pls experiment with other formats.
@@HussinKhan Thank you, for the great tutorial and answer!
I've seen a few of these lately, and this is the best yet.
Thank you Robert! Means a lot!
tutorial?
i would say make the speed slower, like a product showcase. would give it time to see the render properly.
Thanks for the feedback!
YES PLEASE!
waiting bro
Cool. Please make more as a sequence tutorial?
Planning to, pls stay tuned! 😀
very pvz warfare
My flowers are not showing any texturessss😢 please help
Did you change their colors @12:59
No, when i place my flowers in cloner they have no texture they look grey.btw thanks for replying
@@devindersingh7155you need to change their color as I mentioned in the video.
@@devindersingh7155 Pathtracer & Lumen ✔ ?
Great tutorial and I have a question. What is the purpose of selecting GameOverrides in MRQ? I have never selected it before.
Hi thank you, game override ensures the rendering is set to the highest settings. More info here dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-rendering-image-quality-settings-in-unreal-engine?application_version=5.3#gameoverrides
Great work. Really well done enjoyed it very much. Very inspiring too.
Glad you enjoyed it!
proper cheers
Can you Please give Tutorial ❤❤
nice explanation ❤
Thank you!
Thank You so much ....
as always another fantastic one Hussin <3
That’s very kind of you Shaun.
Full tutorial here: ua-cam.com/video/PockIRyLL94/v-deo.html
There are many bugs in motion design at present. The animator's effect is unstable and the rendering output cannot work. Text strokes cannot be saved and the rendering output cannot be saved. The material designer's multi-effect overlay cannot be saved. The SVG model generation axis is automatically offset and many effects fail. . . Most bugs are related to material designer animator SVG. . .
Yes agreed, that is expected though. It is an experimental feature at the moment. I'm sure Epic Games is collecting the feedback and will fix the short comings. Thank you.
Very nice explanation.. Helpful.
Thank you!
This is amazing! Thanks!!!
Thanks! You’re welcome 😀
Hello sir, I have studied your book and thank you very much for your dedication, it is a very good textbook, very detailed and good for beginners. But there is a problem, in the chapter "Creating an IK Retargeter for a UE5 Mannequin", all the techniques have been changed in UE5.4, so the content of the chapter can not be matched with your book, so that the learner does not know the final match result! Although the animation seems to be working fine, one bone is moving around on the screen with no connection to the surrounding bones, could you record a video to re-explain this chapter specifically for your readers?
Hello, yes the workflow is meant to be used in UE5.2/5.3 but i am planning to create a video for the UE5.4 workflow soon. Thank you for studying my book 😉
@@HussinKhan Looking forward to your videos and new instructions, happy day.
This is amazing. Looking for the tutorial too!
Working on it 😉
Looking forward to your tutorial ❤ this looking great!
Making it as we speak
100% Rockstar Hussin!
Mighty kinda of you Pedro! 😉
Very Good Tutorial and easy to understand.
Thank you Mohamed Arshad! Glad you liked it.
very nice and informative tutorials. en Hussin. very helpfull for newbie like me.
Glad to hear that, thank you for the Sub Huzaini! Lama tak jumpa
@@HussinKhan kan lama sangat tak jumpa. igtkan dah lupa saya :D
I still remember 😊
ok that's it! I'm subscribing!
Thank you!